WoalzCraft

AI Agent that speaks
Unreal Blueprint

Turn plain-language descriptions into working Blueprint graphs in seconds. Bring your own AI provider, tap into a community-powered knowledge base, or go fully local. Your workflow, your call.

UE5 versions
5.6 → 5.8
AI providers
5
MCP tools
390+
Offline mode
Ollama

Built for Blueprint developers

Six capabilities, wired into one Generate call

A focused toolkit, not a kitchen sink. Each node earned its place by shaving real time off real UE5 workflows, and they all feed the same graph.

  • Multi-provider AI

    AI

    Bring your own key for OpenAI, Anthropic, Gemini, or run local via Ollama. Switch providers anytime, no lock-in.

  • Brain context

    DATA

    Every generation is enriched with few-shot examples retrieved from a community knowledge base tuned for Blueprint topology.

  • MCP server

    I/O

    Expose Blueprint tools to Claude Code, Cursor, or any MCP host. One paste-able command to wire the editor into your agent.

  • UE-version aware

    VALIDATE

    Version-pinned prompt hints + node validation. No deprecated nodes in 5.8, no missing APIs in 5.6, the graph compiles on the version you target.

  • Diagnostics

    DIAGNOSE

    "Pin type mismatch" becomes "you connected a float to a bool, try a Compare node." Every compile error, in plain English.

  • Onboarding

    INIT

    Works the moment you install, bring your own AI key and generate, no account needed. The community knowledge base is an optional, free boost: connect your Brain account from the plugin whenever you want it.

▶ Generate

OUTPUT

Provider, context, and tooling resolve into a single validated Blueprint generation. You review the graph, refine with follow-ups, and ship, accepted output flows back to the Brain for the next person.

compiles · runs · validated

How it works

Three steps from prompt to packaged asset

  1. STEP 01

    Install the plugin

    Install WoalzCraft into your UE 5.6–5.8 project, set your AI provider (or local Ollama), and generate, no account required. Want community-tuned suggestions? Connect a free Brain account anytime.

  2. STEP 02

    Describe what you want

    Open the Woalz Craft panel. Type "spawn a cube when the game starts" or paste a spec. The Brain finds similar patterns to guide the AI.

  3. STEP 03

    Accept, edit, contribute

    Review the generated graph, refine with follow-ups, ship the asset. Accepted Blueprints flow back to Brain to help the next person.

Ship your first Blueprint
in under two minutes

Bring your own AI key, or run fully offline with Ollama. Buy once on Fab, and tap the free Brain knowledge base whenever you want it.