Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
22 results for continuous
Continuous force — apply every frame. Use AddImpulse for one-shot.
Add ForceUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoExec output is 'Completed' (NOT 'then'). Does not block — execution continues after Delay node fires.
DelayUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoAddForceUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoK2_AddActorWorldRotation. Multiply rotation by DeltaSeconds for frame-rate independence.
AddActorWorldRotationUE 5.4, 5.7updated 2mo agoDoNUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoRuns the loop body as long as the condition stays True. Use carefully — an always-true condition hangs the game.
StopMontageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoMacro. WARNING: can cause infinite loop if condition never becomes false.
WhileLoopUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoStopJumpingUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoOne-shot force. bVelChange=true treats Impulse as velocity change.
Add ImpulseUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago