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Node refGold tierPhysics

AddImpulse — apply instant impulse to physics body

Updated 3mo ago
UE 5.0UE 5.1UE 5.2UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#physics#impulse#hit#launch

Reference

One-shot force. bVelChange=true treats Impulse as velocity change.

Pins

Inputs

  • execute:exec
  • self:object
  • Impulse:vector
  • BoneName:name
  • bVelChange:bool

Outputs

  • then:exec

Function target: AddImpulse · Node name: Add Impulse