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PatternGold tierEnvironment

Day night cycle with directional light rotation over time

Updated 6mo ago
UE 5.0UE 5.1UE 5.2UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#day#night#cycle#light#rotation#time

Reference

Pattern: Variables TimeOfDay(float)=12.0, DayLengthMinutes(float)=10. Tick: TimeOfDay += (DeltaSeconds/DayLengthMinutes/60)*24 → FMod(TimeOfDay, 24) → MapRangeClamped(TimeOfDay, 0, 24, 0, 360) → MakeRotator(SunPitch, 0, 0) → SetActorRotation(SunLight). Update sky SunDirection and light color/intensity based on time.