Knowledge base
Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
21 results for light
Pattern: Variables TimeOfDay(float)=12.0, DayLengthMinutes(float)=10. Tick: TimeOfDay += (DeltaSeconds/DayLengthMinutes/60)*24 → FMod(TimeOfDay, 24) → MapRangeClamped(TimeOfDay, 0, 24, 0, 360) → MakeRotator(SunPitch, 0, 0) → SetActorRotation(SunLight). Update sky SunDirection and light color/intensity based on time.
A scene containing actors, lighting, geometry. Open a level via Open Level. Sublevels stream in/out.
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Less_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoA SceneComponent with simulate-physics enabled. Driven by forces, gravity, collisions instead of explicit transforms.
LinearColorLerpUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoContinuous force — apply every frame. Use AddImpulse for one-shot.
Add ForceUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoSetColorAndOpacityUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoFClamp for float, Clamp for int.
Clamp (float)UE 5.4, 5.7updated 3mo agoInternal function name is MultiplyMultiply_FloatFloat (operator **).
PowerUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo ago