Knowledge base
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Knowledge base
The structure WoalzCraft generates. Paste into the plugin to instantiate as a real Blueprint.
{
"nodes": [
{
"id": "n_tick",
"position": {
"x": 0,
"y": 0
},
"node_type": "EventTick"
},
{
"id": "n_get_speed",
"position": {
"x": 200,
"y": 100
},
"node_type": "GetVariable",
"variable_name": "RotationSpeed"
},
{
"id": "n_multiply",
"position": {
"x": 400,
"y": 50
},
"node_type": "Multiply_FloatFloat"
},
{
"id": "n_make_rot",
"position": {
"x": 600,
"y": 50
},
"node_type": "MakeRotator"
},
{
"id": "n_add_rot",
"position": {
"x": 800,
"y": 0
},
"node_type": "AddActorWorldRotation"
}
],
"variables": [
{
"name": "RotationSpeed",
"type": "float",
"default_value": "30.0"
}
],
"connections": [
{
"to_pin": "execute",
"to_node": "n_add_rot",
"from_pin": "then",
"from_node": "n_tick"
},
{
"to_pin": "A",
"to_node": "n_multiply",
"from_pin": "Delta Seconds",
"from_node": "n_tick"
},
{
"to_pin": "B",
"to_node": "n_multiply",
"from_pin": "RotationSpeed",
"from_node": "n_get_speed"
},
{
"to_pin": "Yaw",
"to_node": "n_make_rot",
"from_pin": "ReturnValue",
"from_node": "n_multiply"
},
{
"to_pin": "DeltaRotation",
"to_node": "n_add_rot",
"from_pin": "ReturnValue",
"from_node": "n_make_rot"
}
],
"parent_class": "Actor",
"blueprint_name": "BP_Turntable"
}