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PatternGold tierRotation

Smooth rotation toward a target location using RInterpTo on Tick

Updated 3mo ago
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#rotation#smooth#interp#lookat#target#tick

Reference

Pattern: EventTick → FindLookAtRotation(Start=GetActorLocation, Target=TargetLocation) → RInterpTo(Current=GetActorRotation, Target=LookAt, DeltaTime=DeltaSeconds, InterpSpeed=5.0) → SetActorRotation(NewRotation=InterpResult). Key pins: FindLookAtRotation inputs are 'Start' and 'Target' (both Vectors). RInterpTo inputs: 'Current' (Rotator), 'Target' (Rotator), 'DeltaTime' (float), 'InterpSpeed' (float). SetActorRotation input: 'NewRotation' (Rotator).