Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
20 results for slice
string
UGameplayStatics::BreakHitResult. Most important outputs: bBlockingHit, ImpactPoint, ImpactNormal, HitActor, HitComponent.
Break Hit ResultUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoSplits a struct value into its individual fields (e.g. Break Vector → X, Y, Z pins). Distinct from the loop Break — see that entry.
Pure node. HitActor is the actor that was hit — cast it to use its interface.
BreakHitResultUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoLess_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoGet SubstringUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoArray_RemoveUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoBreak VectorUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoPure node. Does NOT bounds-check — will throw if Index >= array length.
Array_GetUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoGetSubstringUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo ago