Knowledge base
Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
124 results for actors
Pure node. Tags are added in the Actor Details panel → Tags array. Case-sensitive.
ActorHasTagUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoTriggers EventAnyDamage and EventPointDamage on the target actor.
ApplyDamageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoGet OwnerUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoAddActorToTagUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoActor Has TagUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoAnything that can be placed in a Level. Has a Transform. Player characters, props, lights, and triggers all inherit from Actor.
UGameplayStatics::GetAllActorsOfClass. Expensive — cache results, don't call every tick.
Get All Actors Of ClassUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoExpensive — avoid calling every Tick. Cache results or use delegates instead.
GetAllActorsOfClassUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoPure node. Returns null if none found. Cheaper than GetAllActorsOfClass for single-actor searches.
GetActorOfClassUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoGet All Actors With TagUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo ago