ApplyDamage — apply damage to an actor
Updated 6mo ago
Reference
Triggers EventAnyDamage and EventPointDamage on the target actor.
Pins
Inputs
None.
Outputs
None.
Function target: GameplayStatics · Node name: ApplyDamage
Triggers EventAnyDamage and EventPointDamage on the target actor.
Inputs
None.
Outputs
None.
Function target: GameplayStatics · Node name: ApplyDamage