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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
21 results for SceneComponent
A component with a Transform — can be attached and positioned in 3D. Static Mesh and Camera inherit from it.
A SceneComponent with simulate-physics enabled. Driven by forces, gravity, collisions instead of explicit transforms.
Set Visibility (Component)UE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoSetVisibilityUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoGet Components by ClassUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoAActor method.
Get Component by ClassUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoK2_AttachToComponent. USceneComponent method.
Attach Component To ComponentUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoGet Component LocationUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPure node. Cast result to your component class. Returns null if not found.
GetComponentByClassUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoA reusable piece of behavior or geometry attached to an Actor. Static Mesh, Collision, Audio, Camera are all components.