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Node refGold tierComponent

AttachComponentToComponent — attach one component to another

Updated 3mo ago
UE 5.0UE 5.1UE 5.2UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#component#attach#parent#socket

Reference

K2_AttachToComponent. USceneComponent method.

Pins

Inputs

  • execute:exec
  • self:object
  • Parent:object
  • SocketName:name
  • LocationRule:enum
  • RotationRule:enum
  • ScaleRule:enum
  • bWeldSimulatedBodies:bool

Outputs

  • then:exec
  • ReturnValue:bool

Function target: K2_AttachToComponent · Node name: Attach Component To Component