CreateDynamicMaterialInstance — create runtime modifiable material
Updated 6mo ago
Reference
UPrimitiveComponent method. Store result in variable and reuse. Create once in BeginPlay.
Pins
Inputs
- execute:exec
- self:object
- ElementIndex:int
- SourceMaterial:object
- OptionalName:name
Outputs
- then:exec
- ReturnValue:object
Function target: CreateDynamicMaterialInstance · Node name: Create Dynamic Material Instance