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Node refGold tierPhysics

SetSimulatePhysics — enable or disable physics simulation on a component

Updated 3mo ago
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#physics#simulate#ragdoll#rigidbody#enable

Reference

Call on the mesh/primitive component, NOT on the actor itself. Use GetMesh() to get SkeletalMeshComponent first.

Pins

Inputs

None.

Outputs

None.

Function target: PrimitiveComponent · Node name: SetSimulatePhysics