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Knowledge base
Pattern: Struct S_InventoryItem(ItemName:String, Quantity:int, Icon:Texture2D, bStackable:bool). Variable Inventory(Array<S_InventoryItem>). AddItem: ForEachLoop(Inventory) → Branch(Element.ItemName == NewItem.Name AND bStackable) → True: SET Element.Quantity += Amount. If not found: Array_Add(NewItem). RemoveItem: Find index → Branch(Quantity > 1) → True: decrement. False: Array_Remove.