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Node refGold tierPhysics

AddImpulse — apply an instant velocity change to a physics body

Updated 3mo ago
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#impulse#physics#force#instant#velocity

Reference

bVelChange=true treats Impulse as direct velocity change (ignores mass). bVelChange=false treats it as a force impulse (mass-dependent).

Pins

Inputs

None.

Outputs

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Function target: PrimitiveComponent · Node name: AddImpulse