Knowledge base
Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
51 results for value
A named storage slot for a value. Has a type (Boolean/Integer/Float/String/Vector/Object Reference/etc) and a default value.
The starting value of a variable or property when an instance spawns. Set in the Class Defaults panel.
Abs_FloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agostring
Less_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPure node. Type-specific variants: SelectFloat, SelectInt, SelectVector, SelectObject, SelectString, SelectColor.
SelectUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoParameterName must match the parameter name in the Material exactly (case-sensitive).
SetScalarParameterValueUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoA True/False value. The simplest type — used for flags, toggles, and Branch conditions.
A whole number (no decimals). Use for counts, indices, IDs.
Frame-rate independent smoothing. Higher InterpSpeed = faster approach. Use every tick with DeltaSeconds.
FInterp ToUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago