Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
24 results for unit
Returns zero vector if input length < Tolerance (default 0.0001).
NormalUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoRandom Unit VectorUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoNormalizeUE 5.4, 5.7updated 3mo agoGet Actor Up VectorUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoPure node. Call on one actor, pass the other as 'OtherActor'. Equivalent to VSize(A-B).
GetDistanceToUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoLess_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoInternal function name is MultiplyMultiply_FloatFloat (operator **).
PowerUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoA real number with decimals. UE 5.0+ uses double-precision by default. Use for distances, percentages, time.
A 3D rotation (Pitch, Yaw, Roll) in degrees. Combine with Vector for full positioning.
A blueprint or C++ type that can be instantiated. Each spawned Actor or component is an instance of a class.