Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
25 results for rate
Frame-rate independent smoothing. Higher InterpSpeed = faster approach. Use every tick with DeltaSeconds.
FInterp ToUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoLess_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoA real number with decimals. UE 5.0+ uses double-precision by default. Use for distances, percentages, time.
string
InPercent: 0.0=empty, 1.0=full. Use Divide to convert (CurrentHealth/MaxHealth).
SetPercentUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoUProgressBar::SetPercent. 0.0 to 1.0 range.
Set PercentUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoClamp_FloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoFClamp for float, Clamp for int.
Clamp (float)UE 5.4, 5.7updated 2mo agoGet VelocityUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoACharacter::LaunchCharacter. Good for knockback, bouncing, jumppads.
Launch CharacterUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago