Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
22 results for person
string
StopMontageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoCall on the SkeletalMeshComponent. Get it via GetMesh() on Character. Returns montage length. Exec out is 'then'.
PlayMontageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoNon-physical actor that possesses a Pawn and drives its input. PlayerController = human input; AIController = AI logic.
A Pawn pre-built for bipedal movement. Comes with a CharacterMovementComponent for walking/jumping/swimming.
Get OwnerUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoLess_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoEventAnyDamageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPure node. PlayerIndex 0 = first local player. Returns Character, cast to your BP class to access variables.
GetPlayerCharacterUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoUGameplayStatics::ApplyDamage. Triggers EventAnyDamage on target.
Apply DamageUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago