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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
21 results for pause
UGameplayStatics::SetGamePaused.
Set Game PausedUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPauses execution for N seconds, then continues. Implemented as a latent action — execution suspends, not blocks.
UKismetSystemLibrary::Delay. Latent node — only works in Event Graph, not functions. Output exec displays as Completed.
DelayUE 5.4, 5.7updated 2mo agoGetUnpausedTimeSecondsUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago1.0=normal, 0.5=half speed, 0.0=pause. Affects physics, animations, timers.
SetGlobalTimeDilationUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoExec output is 'Completed' (NOT 'then'). Does not block — execution continues after Delay node fires.
DelayUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoStopMontageUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoStop Anim MontageUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoDoNUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoUKismetSystemLibrary::RetriggerableDelay. Latent.
Retriggerable DelayUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago