Knowledge base
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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
27 results for normal
Returns zero vector if input length < Tolerance (default 0.0001).
NormalUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoNormalizeUE 5.4, 5.7updated 3mo agoDefines how a surface renders — colors, textures, roughness, normals. Compiled to shader code per platform.
string
Less_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoWeight 0.0=always false, 1.0=always true, 0.5=50%.
Random Bool with WeightUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoInPercent: 0.0=empty, 1.0=full. Use Divide to convert (CurrentHealth/MaxHealth).
SetPercentUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoInternal function name is MultiplyMultiply_FloatFloat (operator **).
PowerUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoOR=BooleanOR, NOT=Not_PreBool, XOR=BooleanXOR
ANDUE 5.4, 5.7updated 3mo agoStandard addition. Works on Integer, Float, Vector, Rotator, etc — UE picks the right overload from pin types.