Knowledge base
Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
21 results for curve
Timeline is a special node — NOT a function call. Create by right-click → Add Timeline. Add float/vector/color tracks in the editor. Exec inputs: 'Play', 'PlayFromStart', 'Stop', 'Reverse', 'ReverseFromEnd', 'Set New Time'. Exec outputs: 'Update' (fires every frame while playing) and 'Finished'. Data output per track is named after the track. 'Direction' is ETimelineDirection enum.
TimelineUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoDistance-based volume falloff. A Sound Attenuation asset defines the curve and falloff radius.
string
SinUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoSin (Radians)UE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoGeometry used for hit-tests and physics. Often simpler than the visual mesh for performance.
Less_FloatFloatUE 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoSqrtUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo agoLinear interpolation — returns A when Alpha=0, B when Alpha=1, and a smooth blend in between. Pair with Timeline for animation.
ACharacter::LaunchCharacter. Good for knockback, bouncing, jumppads.
Launch CharacterUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 3mo ago