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Knowledge base
Knowledge base
Free, anonymous browsing of Unreal Engine Blueprint examples, node references, and best practices. The same content the WoalzCraft plugin uses to generate Blueprints.
28 results for control
Set Control RotationUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPossessPawnUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoAController method. For camera-relative movement: BreakRotator → use Yaw only → MakeRotator → GetForwardVector.
Get Control RotationUE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoPure node. Use on PlayerController to check if it belongs to the local player.
IsLocalControllerUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoIsLocallyControlledUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoNon-physical actor that possesses a Pawn and drives its input. PlayerController = human input; AIController = AI logic.
An Actor that can be possessed by a Controller. Use for the player's avatar and AI agents.
Pure node. Cast to AIController or PlayerController. Returns null if not possessed.
GetControllerUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoUnPossessUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo agoBranchUE 5.3, 5.4, 5.5, 5.6, 5.7updated 2mo ago