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Node refGold tierInput

EnableInput — allow this actor to receive input events

Updated 6mo ago
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#input#enable#actor#receive#events

Reference

Must call EnableInput(GetPlayerController(0)) before BindAction/BindAxis events fire on the actor.

Pins

Inputs

None.

Outputs

None.

Function target: Actor · Node name: EnableInput