EventPointDamage — receive point damage with hit info
Updated 6mo ago
Pins
Inputs
None.
Outputs
- then:exec
- Damage:float
- DamageType:object
- InstigatedBy:object
- DamageCauser:object
- HitLocation:vector
- HitNormal:vector
- HitComponent:object
- BoneName:name
- ShotFromDirection:vector
- HitInfo:HitResult