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PatternGold tierUI

Create widget and add to viewport for HUD

Updated 6mo ago
UE 5.4UE 5.7#widget#ui#hud#viewport

Reference

Pattern: BeginPlay → CreateWidget(WidgetClass, GetPlayerController(0)) → store as variable → AddToViewport(Widget, ZOrder=0). Remove: RemoveFromParent(Widget). Toggle: SetVisibility(Collapsed/Visible). Create once, toggle visibility — never recreate every frame. For interaction: SetInputModeUIOnly + SetShowMouseCursor.