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Node refGold tierSaveGame

CreateSaveGameObject — create a new SaveGame instance

Updated 3mo ago3 look-ups
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#save#game#create#data#persist

Reference

Cast ReturnValue to your SaveGame subclass (e.g. UBP_SaveGame) to set variables on it.

Pins

Inputs

None.

Outputs

None.

Function target: GameplayStatics · Node name: CreateSaveGameObject