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PatternGold tiervfx

SpawnSystem call references a deleted Niagara System

Updated 2mo ago
UE 5.7#Material

Reference

Why: Your spawn-system node points at the Niagara asset '{sys}' which no longer exists in the project.

Fix: In Content Browser, search for Niagara assets to confirm whether '{sys}' is missing. If you can rename: drag the actual existing system onto the node's pin. If missing entirely: replace the call with a different VFX or temporarily disconnect until you create the system.