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Node refGold tierEvent

EventHit — fires when actor is hit by or hits something

Updated 3mo ago1 look-ups
UE 5.0UE 5.1UE 5.2UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#event#hit#collision#physics

Reference

Requires Simulation Generates Hit Events on physics body.

Pins

Inputs

None.

Outputs

  • then:exec
  • MyComp:object
  • Other:object
  • OtherComp:object
  • bSelfMoved:bool
  • HitLocation:vector
  • HitNormal:vector
  • NormalImpulse:vector
  • Hit:HitResult