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PatternGold tierGameplay

Line trace raycast for interaction system

Updated 3mo ago
UE 5.4UE 5.7#trace#raycast#interaction

Reference

Pattern: Input trigger → LineTraceSingle(CameraLocation, CameraLocation + ForwardVector * Distance, Visibility, false, MakeArray(Self), None) → Branch(ReturnValue) → True: BreakHitResult → HitActor → CastTo InteractableInterface → call Interact. End pin is world POSITION not direction. Use DrawDebugType ForOneFrame during dev.