RLerp — linearly interpolate between two rotators
Updated 6mo ago
Reference
bShortestPath=true for correct interpolation around 360.
Pins
Inputs
- A:rotator
- B:rotator
- Alpha:float
- bShortestPath:bool
Outputs
- ReturnValue:rotator
Function target: RLerp
bShortestPath=true for correct interpolation around 360.
Inputs
Outputs
Function target: RLerp