SpawnEmitterAtLocation — spawn particle effect at world location
Updated 3mo ago
Reference
UGameplayStatics::SpawnEmitterAtLocation. For Niagara, use SpawnSystemAtLocation.
Pins
Inputs
- execute:exec
- EmitterTemplate:object
- Location:vector
- Rotation:rotator
- Scale:vector
- bAutoDestroy:bool
- PoolingMethod:enum
- bAutoActivate:bool
Outputs
- then:exec
- ReturnValue:object
Function target: SpawnEmitterAtLocation · Node name: Spawn Emitter at Location