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Node refGold tierComponents

GetSocketLocation — get world location of a named socket on a mesh

Updated 6mo ago
UE 5.3UE 5.4UE 5.5UE 5.6UE 5.7#socket#location#mesh#bone#attach

Reference

Pure node. Socket must be defined in the skeletal mesh or added in the Editor.

Pins

Inputs

None.

Outputs

None.

Function target: SkeletalMeshComponent · Node name: GetSocketLocation