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PatternGold tierInput

Enhanced Input system setup with Input Actions and Mapping Context

Updated 6mo ago
UE 5.4UE 5.7#input#enhanced#action#mapping

Reference

Setup: Create InputAction assets (IA_Move Axis2D, IA_Jump Digital). Create InputMappingContext (IMC_Default) mapping keys to IAs. BeginPlay: GetPlayerController → GetEnhancedInputLocalPlayerSubsystem → AddMappingContext(IMC_Default, 0). Bind: EnhancedInputAction IA_Move → Triggered pin → ActionValue → BreakVector2D → AddMovementInput.